Skin Deep By Ellen Wolff
The phrase, “Beauty is only skin deep” has taken on new meaning in the world of CGI. Until the last couple of years, the process of creating CG skin was painstaking and the results were often unconvincing. Skin usually looked hard, opaque, fake. Then software that simulated translucency changed things dramatically — so much so that the Motion Picture Academy recently honored six individuals with Scientific and Technical Achievement Awards...
Sophisticating Shrek 2 By Larry Cutler and Lucia Modesto
About 2 1/2 years ago, the character technical director (TD) department at PDI/DreamWorks, Redwood City, Calif., started developing characters for the...
Integrate Review — By Frank McMahon
It's always refreshing to see a software update that truly stacks up the new features. Many upgrades offer only service pack-like tweaks, fixing things that should have worked in the first place. Discreet 3ds Max 6 offers many new......
Step By Step: By Ellen Wolff
In 20th Century Fox's The Day After Tomorrow, director Roland Emmerich presents an apocalyptic vision quite different......
By Preston Kuntz
Karma Bank
Karma Bank
Karma Bank is an established postproduction company located in the heart of the Hollywood film scene. Most of its work involves finishing movie trailers......
By Barry Braverman
Look, fellow shooters, let's talk straight. Distribution on VHS is dead. ...
Local Color By Michael Goldman
When Denys Arcand's Quebec-made film, Les Invasions Barbares (The Barbarian Invasions) earned a Best Foreign Language Academy Award this year, it marked a major triumph for the film industry...
By Dan Ochiva
Digital intermediate production garners growing interest; by keeping images in the highest possible resolution for post work, DI helps speed effects and...
By S. D. Katz
The latest version of Adobe Photoshop would ordinarily be called version 8, except that it is now part of a comprehensive initiative called Adobe Creative Suite. ...
Step-by-Step:By Ellen Wolff
When the cartoon world's top dog Scooby-Doo bounded onto movie screens in 2002, it was the CG animators at Rhythm & Hues who breathed 3D life into Scooby's familiar form. ...