Charting the Stars v.3 By S. D. Katz
Movies are escape, and I've been closing my eyes to conjure impossible scenes of revenge, love, and possibility for more then a few decades. Designing movies is daydreaming, but most of the time ideas stay daydreams or become thumbnails and storyboards that fill closets and storage boxes with hope grown dim. If one were to imagine Xanadu, a place where dreams become real, it might be the Skywalker Ranch, the lavish playground and toy shop of George Lucas....
By Frank McMahon
Particle animation, such as purple sparks flying from a wizard's glowing wand, can be a time-consuming and frustrating enterprise. In an artistic world,...
Step by Step: Extreme Decks By Ellen Wolff
Matte World Digital, Novato, Calif., is well-known for creating synthetic environments, amassing a long credit list that includes Cats & Dogs, The Last...
Is Realtime Real? Part 2 By S. D. Katz
A movie and a game from the same title are like Siamese twins. They may share some vital organs, but they're still two distinct personalities...
Compositing Tool Roundup By Frank McMahon
Selecting a compositing program is probably the most important and pivotal choice a design studio can make, and increasingly it is a key choice for editors. The compositing application is the one program where all the elementsvideo, stills, audio, and moreare brought together....
By Michael Goldman
For major facilities actively engaged in digital intermediate work on major feature films, NAB is less of a watershed for us than it used to be, in the...
The iPOD and HD By S. D. Katz
Here's a stunt that sums up desktop video in 2005. Blackmagic Design, the I/O card manufacturer that's setting the bar in price/performance, was looking...
Fade to Black: By Michael Goldman
The day after watching Brad Bird accept his Academy Award for making The Incredibles, Chris Wedge was extremely pleased, even though Bird's creative...
Step By Step: Warhammer by Ellen Wolff
Gamers worldwide know the futuristic world of Warhammer, the popular fighting game from THQ/Relic Entertainment. For the new Warhammer 40,000: Dawn ...
Breaking the Comfort Zone By Michael Goldman
Marvin Rush points with pride to twin Apple Cinema HD Display monitors ablaze with colorful imagery from a scene he's directing for an upcoming episode of Star Trek: Enterprise. Rush, a longtime Star Trek franchise veteran, has served as the show's DP since its inception four years ago. Today, however, he's directing an episode titled “Through the Mirror Darkly, Part 2” while his A camera operator, Doug Knapp, takes over his DP duties....
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