Hotel for Dogs Shot Breakdown

Before Hotel for Dogs Director Thor Freudenthal could get a key shot that he wanted of the hotel itself, a fire on the famed Universal Studios back lot destroyed the practical set. The forensic reconstruction of this building required two main sections. Second Unit Director and Executive Producer Ivan Reitman would shoot a stand-in street-level building swathed in greenscreen. Visual Effects Supervisor Ray McIntyre Jr., of Los Angeles-based Pixel Magic, and his team would digitally alter the building’s entrance to resemble the Universal backlot building, add the CG upper floors, and then create a CG camera boom down that would hook the two parts together.

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+ Step by Step: Hotel for Dogs

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