by S. D. Katz
The crystal ball is often murky when it comes to technology, but it's still useful to know about new trends and initiatives before they hit the shelves...
By Dan Ochiva
Looking forward to the industry's annual premier computer graphics event....
By Ellen Wolff
Forget the The Flintstones. A breakthrough process flawlessly integrates live-action with CG dinosaurs....
by Ellen Wolff
Montreal's newest CG house brings big beasts to the small screen with an innovative workflow....
by Ellen Wolff
Inventive techiques forge new worlds. Much to learn, we have....
By S. D. Katz
Apple's Final Cut Pro 3.0 continues the blistering development of this hit Mac product and establishes it as the desktop NLE product to beat. Although FCP 3.0 is exceptional software, merit alone......
By S. D. Katz
Flash and the Internet ignited an indie cel-animation explosion back when dot-com entertainment sites such as Atom Films and DEN were plotting the overthrow...
By S. D. Katz
NewTek's LightWave has bridged the prosumer and professional 3D-animation market since the mid-90s. It is the first moderately priced 3D application to...
by Ellen Wolff
The promise of virtual cinematography is being able to move a camera in gravity-defying ways. That's what director Sam Raimi wanted for high-flying scenes in Columbia Pictures' Spider-Man. Visual effects designer John Dykstra ......