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Step by Step:
Serenity
 

By Ellen Wolff

When Universal Pictures gave writer/director Joss Whedon the chance to turn his TV...

Legato's Laboratory 

By Michael Goldman

Rob Legato ignores the African elephant lumbering past his Ford SUV during the brief ride up a dusty mountain road leading from to Legato wants to get...

Ancient Animation 

By Michael Goldman

At Match Frame, San Antonio, senior animator Jeff Stoyer says Rome: Engineering an Empire, required the painstaking creation of 3D backgrounds for flyover...

Wondertouch ParticleIllusion 

By Steve Pugh Eden FX

Eden FX, a digital effects facility located in Hollywood, provides Emmy award-winning visual effects for feature films and television. Our work takes...

Edit Review — Adobe Creative Suite 2 

By Frank McMahon

Adobe has unleashed another new version of its Creative Suite: CS2. The first version of CS seemed hard to top, but this second version...

Through the Artist's Eye 

By S.D. Katz

There are dozens of training manuals, DVDs, and courses for 3D Studio, Maya, Flash, and just about every other popular software program, but what about brushes, pens, and paint? Training materials for storyboarding, matte painting, or concept design are more than hard to find; they're practically nonexistent—until now...

Step by Step:
Four Brothers
 

By Ellen Wolff

Director John Singleton knows a thing or two about car chases after making 2 Fast 2 Furious...

Photoreality 

By Ellen Wolff

Look at the backlighting on Yoda's ears in Star Wars: Revenge Of The Sith or the glints on Gotham City's skyscrapers in Batman Begins, and you'll see telltale signs of CG rendering today. The way light is rendered has always been crucial to making synthetic images appear convincing, but demands for greater photorealism are pushing the art of rendering into new terrain. To meet these demands, software manufacturers...

Step by Step:
Stealth
 

By Ellen Wolff

Aerial acrobatics are essential in Columbia Pictures' Stealth...

Massive Software 2.0 

By Jordi Bares, The Mill

As a visual effects company, we are constantly updating our pipeline with tools we believe will enhance our creativity and make production faster, more...

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